I have made a script so that when "e" is pressed the character turns invisible and the walkspeed changes. The first part works fine but getting it to turn back to normal is the hassle. It won't turn back to its non-invisible state and its really confusing me. I am not getting any errors at all and I don't see why it wouldn't be working.
Here is the code: (Its in a localscript)
local player = game.Players.LocalPlayer local mouse = player:GetMouse() wait(3) local char = player.Character print(char.Name) mouse.KeyDown:Connect(function(key) local pred = false if pred == false then pred = true char.LeftFoot.Transparency = 1 char.LeftHand.Transparency = 1 char.LeftLowerArm.Transparency = 1 char.LeftLowerLeg.Transparency = 1 char.LeftUpperArm.Transparency = 1 char.LeftUpperLeg.Transparency = 1 char.LowerTorso.Transparency = 1 char.RightFoot.Transparency = 1 char.RightHand.Transparency = 1 char.RightLowerArm.Transparency = 1 char.RightLowerLeg.Transparency = 1 char.RightUpperArm.Transparency = 1 char.RightUpperLeg.Transparency = 1 char.UpperTorso.Transparency = 1 char.Head.Transparency = 1 char.Head.face.Transparency = 1 char.GlassesBlackFrame.Handle.Transparency = 1 char.TwitterBird.Handle.Transparency = 1 char["Ultra-Fabulous Hair Brown"].Handle.Transparency = 1 char.Humanoid.WalkSpeed = 40 elseif pred == true then pred = false char.LeftFoot.Transparency = 0 char.LeftHand.Transparency = 0 char.LeftLowerArm.Transparency = 0 char.LeftLowerLeg.Transparency = 0 char.LeftUpperArm.Transparency = 0 char.LeftUpperLeg.Transparency = 0 char.LowerTorso.Transparency = 0 char.RightFoot.Transparency = 0 char.RightHand.Transparency = 0 char.RightLowerArm.Transparency = 0 char.RightLowerLeg.Transparency = 0 char.RightUpperArm.Transparency = 0 char.RightUpperLeg.Transparency = 0 char.UpperTorso.Transparency = 0 char.Head.Transparency = 0 char.Head.face.Transparency = 0 char.GlassesBlackFrame.Handle.Transparency = 0 char.TwitterBird.Handle.Transparency = 0 char["Ultra-Fabulous Hair Brown"].Handle.Transparency = 0 char.Humanoid.WalkSpeed = 16 end end)
If anyone could help that would be much appreciated.
wait(0.5) local player = game:GetService("Players").LocalPlayer local char = player.Character function onKeyPress(inputObject) if inputObject.KeyCode == Enum.KeyCode.E then for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then v.Transparency = 1 if v:FindFirstChildOfClass("Decal") then v:FindFirstChildOfClass("Decal").Transparency = 1 end elseif v:IsA("Accessory") then v:FindFirstChild("Handle").Transparency = 1 end end char.Humanoid.WalkSpeed = 40 end end game:GetService("UserInputService").InputBegan:Connect(onKeyPress) function onKeyPress1(inputObject) if inputObject.KeyCode == Enum.KeyCode.E then for i,v in pairs(char:GetChildren()) do if v:IsA("BasePart") then if v.Name ~= "HumanoidRootPart" then v.Transparency = 0 if v:FindFirstChildOfClass("Decal") then v:FindFirstChildOfClass("Decal").Transparency = 0 end end elseif v:IsA("Accessory") then v:FindFirstChild("Handle").Transparency = 0 end end char.Humanoid.WalkSpeed = 16 end end game:GetService("UserInputService").InputEnded:Connect(onKeyPress1)
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