local rs = game.ReplicatedStorage local attack = rs.Attackers.StarterCharacter:Clone() local defend = rs.Defenders.StarterCharacter:Clone() local plr = game.Players.LocalPlayer local starterplr = game.StarterPlayer --I don't get this part if plr.TeamColor == BrickColor.new("Really red") then print("terrorist") defend.Parent = starterplr elseif plr.TeamColor == BrickColor.new("Really blue") then print("swat") attack.Parent = starterplr end
I want my script to check if the player is on either team and give them each a different StarterCharacter but the problem is that there is no way to change StarterCharacters other than the game.StarterPlayer
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The only thing I can think of, involves making the players default body transparent, and adding the character ontop. Of course, this would mean scripting it's animations etc. May be slightly harder.