local x = 81.6 local y = -10.1 local z = -52 local Map = game.ServerStorage.Maps local Maps = game.ServerStorage.Maps:GetChildren()
-- Map selection local function mapchoice() local Choose = Maps[math.random(1,#Maps)] Choose.Name = "ChosenMap" local placemap = Choose:Clone() placemap:SetPrimaryPartCFrame(CFrame.new (x, y, z)) placemap.Parent = game.Workspace() end
wait (Resttime) mapchoice()
I've been stuck on these lines of code for months.