I have been working on a game for about 3 weeks now, just doing it in my free time and im literally done. Except for this one big issue, its basically a murder mystery type game to tell you the least. There are an Officer and an Agent they must hunt and kill the Culprit. But when the Officer or Agent kill an innocent there supposed to die but they dont.
Heres the script thats supposed to kill them off but it doesnt seem to be working and it gives me no error so I have no clue why its not working. Its the only bug ive got left and I am really excited to finish this game up.
Heres the script
function newcharacter(bloxxedplayer, character) local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.Died:connect(function() end) end end -- Officer and agent no kill good guys function newcharacter(bloxxedplayer, character) local humanoid = character:FindFirstChild("Humanoid") if humanoid then humanoid.Died:connect(function() local tag = humanoid:FindFirstChild("creator") if tag and tag.Value and tag.Value.Parent == game.Players then if tag.Value ~= culprit and bloxxedplayer ~= culprit then local wrongdoer = tag.Value if wrongdoer.Character and wrongdoer.Character.Parent then local wrongdoerhumanoid = wrongdoer.Character:FindFirstChild("Humanoid") if wrongdoerhumanoid then wrongdoerhumanoid.Health = 0 end end end end end) end end
Hopefully you guys may be able to help me out :) Thank you for your time.