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Best way to transport player stats through TeleportService?

Asked by 6 years ago

The API says this about getting information from an arriving player.

> Since this function is handled locally on the client sensitive information about the character (such as stats, health, items) should not be passed via dataTable.

What would be the best way to carry stats over to a new place if the teleport service doesn't want them passed in a dataTable?

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Would DataStores be useful here? Phantom1996 45 — 6y
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Yep TheDeadlyPanther 2460 — 6y

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