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Make part rotate around an origin?

Asked by
Radstar1 270 Moderation Voter
6 years ago

I'm trying to simulate a spinning effect sort of like a ferris wheel, but in the air without hinges. How would I go about doing this?

I tried

for c = 1,360 do
    wait()
    Part.CFrame = Part.CFrame * CFrame.Angles(0,math.rad(c),0)
end

but that just makes it rotate around itself

0
Use the X or Z component instead of the Y component. Take the longer side and have it spin on that axis. MrLonely1221 701 — 6y

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