This is a server script that controls the visualizer. It works in studio, but in a server it only plays the music. Help ?
local visualizer = script.Parent.Parent local div = script.base_divisor.Value local song = nil local songInfoGui = visualizer.box.songPlaying.SurfaceGui function pickSong() math.randomseed(tick()*math.random()) math.random() song = visualizer.list.emit:GetChildren()[math.random(#visualizer.list.emit:GetChildren())] end function main() pickSong() song:Play() local Asset = game:GetService("MarketplaceService"):GetProductInfo(string.sub(song.SoundId, 14)) songInfoGui.songName.Text = "Playing : " .. Asset.Name while song.Playing do songInfoGui.songTime.Text = math.floor(song.TimeLength - song.TimePosition) for _, part in pairs(visualizer.p:GetChildren()) do local PartPosition = part.Position part.Size = Vector3.new(part.Size.X, (song.PlaybackLoudness/div)/(part.num.Value), part.Size.Z) part.CFrame = CFrame.new(PartPosition) part.Color = Color3.fromHSV(part.Size.Y*2,part.Size.Y*2,part.Size.Y*2) end wait() end main() end main()