local players = game:GetService("Players") local gui = game.ServerStorage.Name_stats local function playerjoin(player) local gc = gui:clone() repeat wait() until player.Character gc.Parent = player.Character.Head local name = player.Name local level = player.leaderstats.Level.Value while wait() do gc.Frame.Nameandlevel.Text = "" ..name.." | Level: "..level.."" end end players.PlayerAdded:connect(playerjoin)
I want it to show name and level but level isnt working correctly.