Script is supposed to turn the model into red for 0.2 seconds then return back to it's original colour, but the model just turns black. Any ideas why?
for i, v in pairs(Object:GetChildren()) do -- looping through the object. if v:IsA("Part") and v.Name ~= "PrimaryPart" then local ColourTag = Instance.new("Color3Value") ColourTag.Parent = v ColourTag.Name = "ColourTag" ColourTag.Value = v.Color v.Color = Color3.fromRGB(255, 0, 0) -- make it red. end end wait(0.2) for i, v in pairs(Object:GetChildren()) do -- looping through the object. if v:IsA("Part") and v.Name ~= "PrimaryPart" then v.Color = Color3.new(v:FindFirstChild("ColourTag").Value) -- make it the original colour. end end
Although Color3
could be used, it's best to use BrickColor
.
local Object = workspace.obj --Wherever the object model is. for i, v in pairs(Object:GetChildren()) do -- looping through the object. if v:IsA("Part") and v.Name ~= "PrimaryPart" then local color = Instance.new("BrickColorValue") --New BrickColor Value color.Parent = Object color.Value = v.BrickColor v.BrickColor = BrickColor.new(255,0,0) --Red wait(0.2) --You can just add a wait here v.BrickColor = color.Value --Change back to original end end
Please accept my answer if this helped! Thanks!