basically how do i use the AddAccessories function to put accessories back on a character
I made a script where you press j to take off a mask and get your accessories back that were stored in lighting
When i press j the mask is removed, the hats come but my hats just fall off..
plr = script.Parent.Parent.Parent.Parent print("Hello world!") UIS = game:GetService("UserInputService") UIS.InputBegan:connect(function(input) if input.KeyCode == Enum.KeyCode.J then Anim = plr.Character.Humanoid:LoadAnimation(script.Parent.Animation) Anim:Play() plr.Character.Mask:Destroy() for i,v in pairs (game.Lighting:GetChildren()) do wait() if v.Name == plr.Name then for i,v in pairs (v:GetChildren()) do plr.Character.Humanoid:AddAccessory(v) end end end end end)