I have this script, it works in studio, but not in the public game:
wait (0.5) script.Parent.Animate.jump.JumpAnim.AnimationId = "rbxassetid://499413648" script.Parent.Animate.walk.WalkAnim.AnimationId = "rbxassetid://500066544" script.Parent.Animate.run.RunAnim.AnimationId = "rbxassetid://500066544" script.Parent.Animate.fall.FallAnim.AnimationId = "rbxassetid://500074347" script.Parent.Animate.idle.Animation1.AnimationId = "rbxassetid://500079699" script.Parent.Animate.idle.Animation2.AnimationId = "rbxassetid://500082676" script.Parent.Animate.toolnone.ToolNoneAnim.AnimationId = "rbxassetid://500092684" script.Parent.Animate.climb.ClimbAnim.AnimationId = "rbxassetid://500108945" script.Parent.Animate.sit.SitAnim.AnimationId = "rbxassetid://500116162" script:remove()
It is located under the StarterCharacterScripts. I have tried the script as a Local Script and a Normal Script, but neither work. Any ideas?
Try to make a humanoid in StarterCharacter and call it StarterHumanoid and put the script in there. Might not work, I dunno.