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FireServer("Reset") stopped working, what happend?

Asked by 7 years ago

Hello!, i have this script, it was working good months ago, I check it now and it stopped working, someone can help me with this?

local deb = false;

script.Parent.MouseButton1Click:connect(function()
    if not deb then
        deb = true;
        game.ReplicatedStorage.RemoteEvent:FireServer("Reset");
        wait(5);
        deb = false;
    end;
end);

Thank you very much

0
Does it error? What's the code that's listening for this to fire? adark 5487 — 7y
0
Is the game filtering enabled and is the script a local script or server script? User#18043 95 — 7y
0
Thank you all for the interest of helping me, it stopped working in studio test mode, but it still working in game. DJBrianL 0 — 7y

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