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Any way to turn cancollide to false for the head?

Asked by 7 years ago

Anyone know of a way to make the head of a character to be non-collidable? Is this possible or is there any way around it?

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Yes, just set the cancollide to false when the player spawns iamnoamesa 674 — 7y
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it automaticly turns back to true Worthy0ne 68 — 7y
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use renderstepped abnotaddable 920 — 7y

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Answered by 7 years ago

Unfortunately, it's literally impossible because of the way Humanoidswork. The head and torso can never be set to false, even with loops like while true do, while wait() do, and RenderStepped, it'll still be re-enabled. I hoped this helped and if it did please accept my answer.

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aw that is sad news. ;( welp thx anyways Worthy0ne 68 — 7y
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No problem. I've tried it myself too and sadly it doesn't work. PyccknnXakep 1225 — 7y
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