Anyone know of a way to make the head of a character to be non-collidable? Is this possible or is there any way around it?
Unfortunately, it's literally impossible because of the way Humanoids
work. The head and torso can never be set to false, even with loops like while true do
, while wait() do
, and RenderStepped
, it'll still be re-enabled. I hoped this helped and if it did please accept my answer.