So i made a Bracelet Mesh And i would like to make it wearable. I was told that i could weld it to a player so that it looks like im' wearing it. How Could i do that?
Weld objects require simply two things: their Part0
and Part1
Properties.
When two objects are welded, the object correlating to Part1 is going to be welded to Part0's Position. Heres an example of how to weld objects via script:
local object1 = workspace.Part --This is the stationary object local object2 = workspace.OtherPart --This is the part to be welded local w = Instance.new("Weld") --This creates the weld w.Part0 = object1 w.Part1 = object2 w.Parent = object1
The C0
property determine's Part1's offset from Part2. For example, if I wanted my object to be 5 studs above the other I would do:
w.C0 = CFrame.new(0,5,0)
To apply this to your situation, you should clone and weld your bracelet from ServerStorage in PlayerAdded/CharacterAdded events.
Hope I helped, and happy developing!