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Scripted GUI Working in Studio but Not In-Game?

Asked by
nilVector 812 Moderation Voter
10 years ago

I create an awesome GUI that I spent well about an hour on. I was so happy to see that it worked perfectly fine when I tested it in ROBLOX Studio, but whenever I actually tested it in-game, it didn't work.

There are multiple scripts, and it's too much to put just onto this forum considering I don't know what exactly is wrong with it.

Here's the actual GUI that I scripted if you'd like to study it: http://www.roblox.com/Hide-coreGUI-for-Recording-item?id=156549982

Can anyone help me with this problem?

Thanks in advance.

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Have you c hecked the online server console? Go into your place, press F9, and check on the "Client" and "Server" tabs at the top of the window to see if there are any errors. User#2 0 — 10y
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[In Red] 23:55:25 -- Content failed because Not Found nilVector 812 — 10y
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Anything else besides that in either? User#2 0 — 10y
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Oh, I see the errors. I never knew how useful this tool is. Thanks! nilVector 812 — 10y

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Answered by
Scaii_0 145
7 years ago

I have the same problem. My Gui's are based in starterGui and when you touch a brick in workspace, a script in the brick is meant to set the gui to enabled. (The Gui's are set to disabled by default)

The scripts work in studio testing but dont seem to in the actually game....

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