I'm making a dual sword weapon. The problem I'm facing is that my animations screw up the position of my second sword. How would you fix this so the second sword goes to my hand?
try making an animation that fits the dual swords
sword = script.Parent s2 = sword.sword2:FindFirstChild("Handle") local plr = game.Players.LocalPlayer local char = plr.Character sword.Equipped:Connect(function() wait() local weld = Instance.new("Weld", char.LeftHand) weld.Part0 = plr.Character.LeftHand weld.Part1 = s2 weld.C1 = s2.CFrame(0,0,0) end)
I know a little about welding and came up with this script. The second sword is in my left hand but the hand is glitched and is floating. How would you fix this?
Picture of glitched sword: https://gyazo.com/d9acf7250d9765bae5d5264fb8a5c2a2