?
local a = script.Parent.Parent local b = script.Parent if b.Value<=0 then local Explode = Instance.new("Explosion") local Sound = Instance.new("Sound") Sound.SoundId = "rbxasset://sounds/collide.wav" Sound.Parent = Explode Explode.Position = a.Position Explode.Parent = a Sound:Play() wait(0.5) a.Parent:Destroy()
I would like to get this script working, but I haven't worked on scripting fully. What the script does is when someone makes the value above the script go under 0 it should explode, and then remove the brick.