1 | Player.Character.Humanoid.Running:connect( function (speed) |
2 |
3 | if speed < 5 and LRAnim.IsPlaying = = true then |
4 |
5 | LRAnim:Stop() |
6 |
7 |
8 | end |
9 | end ) |
What I've made is a running Animation which is LRAnim and what I'm trying to do is is the speed is less than 5 then stop the animation, to which the normal walking animation will be played(Different). It's not stopping the animation though.