Example of the camera shaking I am speaking about.
"https://twitter.com/MaxGee1019/status/887166219060740097"
Just mess with the Camera's CFrame
property in a numerical for loop.
You should check out stuff on YouTube: Tutuorial by Windy Pivot
He uses CameraOffset.
local player = game:GetService("Players").LocalPlayer for i = 1, 50 do wait() local x = math.random(-100,100)/100 local y = math.random(-100,100)/100 local z = math.random(-100,100)/100 player.Character:WaitForChild("Humanoid").CameraOffset = Vector3.new(x,y,z) end