Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Is There a Way to Replace Default Footstep Sound?

Asked by
lysandr 49
6 years ago

Is there a way to remove and/or replace the default roblox character footstep sound? It's annoying and it makes everything sound plastic, is there some way to remove it and at best replace it with a more realistic and lively audio file or "Sound"?

2 answers

Log in to vote
2
Answered by 6 years ago
Edited 6 years ago

Removing: Put this in a Local Script and put it in StarterPlayer>StarterCharacterScripts

local walk = script.Parent.Head:WaitForChild("Running")
walk.Volume = 0

Changing: Put this in a Local Script and put it in StarterPlayer>StarterCharacterScripts

local change = "put audio id here"
local walk = script.Parent.Head:WaitForChild("Running")
walk.Id = change

Don't let the name of the footstep sound fool you. Running is the name of the walking sound. If this helped, please upvote and accept my answer.

0
It says invaled sound id. christiandaepic 0 — 5y
0
It should be this: walk.SoundId = rbxassetid://SOUNDIDHERE ChristianTRPOC 64 — 4y
0
As of late, all sound objects are placed within the HumanoidRootPart. Cheers. Fifkee 2017 — 4y
Ad
Log in to vote
0
Answered by 6 years ago

Yes there is ! I did it yesterday:

Go onto Test mode in Studio| Go to Workspace>"YourNameHere" (It's a model)| Click onto your 'Head'| Copy all of the sounds| Go back to Studio| Paste the sounds in your head| Go to Develop>Library>Audio>"YourDesiredAudioName"| Find one you like| Copy the numbers on the address| Go to "YourNameHere">'Head'>'Running'| Replace your current sound| VOILA !

(I just realized,the tutorial I gave here is when you have made a custom rig... I made one custom rig so I did all what's shown above)

Answer this question