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How to make a health gui with numbers?

Asked by
flogau62 -34
7 years ago

So when you have max health it says 3, when you got damaged it says 2, when your almost dead it says 1, and of course when you died it says 0, here is what I have but its without numbers: local char = script.Parent.Parent.Parent.Character hum = char.Humanoid hum.Changed:connect(function() script.Parent.Frame.Health.Frame.Size = UDim2.new(hum.Health/hum.MaxHealth, 0, 1, 0) if hum.Health <= hum.MaxHealth*0.15 then script.Parent.Frame.Health.Frame.BackgroundColor3 = Color3.new(150, 0, 0) else script.Parent.Frame.Health.Frame.BackgroundColor3 = Color3.new(0, 85, 0) end end)

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please use code blocks. outlook1234567890 115 — 7y

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Answered by 7 years ago

I can't really read the text because it isn't in a code block therefore I'll just make the script; please change any things that are essential.

1: Make a 'ScreenGui' then rename it to HealthBarGUI 2: Make a 'Frame' inside the HealthBarGUI and rename it to BackgroundFrame 3: Make the BackgroundFrame Size {0, 460},{0, 50} and Position {0.32, 0},{0.815, 0} 4: You can make the rest of it look however you want it to 5: Make a 'TextLabel' inside the BackgroundFrame 6: Rename to 'Indicator' 7: Change Size to {0, 250},{0, 30} and Position to {0, 125},{0, 8} and make the Text '3' and BackgroundTransparency to 0 8: Insert a 'LocalScript' inside the HealthBarGUI 9: Go to properties of StarterGui and make sure RestPlayerGuiOnSpawn is ticked

Copy the following code:

local player = game.Players.LocalPlayer
local Humanoid = player.Character:WaitForChild("Humanoid")
local indicator = script.Parent.BackgroundFrame.Indicator
local frame = script.Parent.BackgroundFrame

frame.BackgroundColor3 = Color3.new(0, 255, 0)

Humanoid.HealthChanged:connect(function()
    if Humanoid.Health <= 99 then
        indicator.Text = '2'
        frame.BackgroundColor3 = Color3.new(215, 245, 0)
    else if Humanoid.Health <= 25 then
        frame.BackgroundColor3 = Color3.new(255, 215, 0)
        indicator.Text = '1'
    else if Humanoid.Health <= 0 then
        frame.BackgroundColor3 = Color3.new(255, 0, 0)
        indicator.Text = '0'
        wait(6)
        indicator.Text = '3'
        frame.BackgroundColor3 = Color3.new(0, 255, 0)

    end
    end
    end
end)
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