Basically how would i make a call of duty script
-- player falls to the ground and can barely move
--screen gets more red as time runs out
-- icon appears over head and appears to other players
--zombies cant kill a player fully (health cant go below 5 by a zombie)
-- player has limited time before dies
-- other players press a certain key to revive the player
--when other players press the key to revive the player it takes out a certain amount of points
--when there is a new round everyone's points to to 0
SOME TIPS ON HOW TO MAKE?
This isn't a request site, but if you use the .HealthChanged event with your humanoid, then check to see if your health is below 5% then you can run the animation code
local player = game.Players.LocalPlayer player.Character.Humanoid.HealthChanged:connect(function(health) if health <= player.Character.Humanoid.MaxHealth*0.05 then --when you are damaged and it brings you below 5%, run this code end end)