How do I detect every time a character reloads, not just on game entry? I need to fire a function to reload a stored value every time the character respawns. All of this needs to happen locally, this is reloading a MouseIcon that the player has chosen. Thanks in advance!
First let's make the player added event
game.Players.PlayerAdded:connect(function(plr) end)
Then lets add the characteradded event
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(char) end) end)
Now we have an event that fires when ever that player's character respawns
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(char) print(char:WaitForChild("Humanoid").WalkSpeed) end) end)