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Trying to make parts client side only by placing parts in Current Camera. Will this work?

Asked by 6 years ago
Edited 6 years ago

So I plan to make a puzzle game. But it would be boring if the player has no one to chat with, so I don't make it single player, I make it multi player. But I'm too lazy to move the puzzle maps, and it will require an even more complicated script. So I think to make the puzzle map to be client side only. And I found a solution to this.

I found that moving the map parts to CurrentCamera [not to be confused with Camera in workspace ] will make it Client only. I tested this in Local Server Test Mode with 2 player and FE on. It sorta works.

Q : But, is this a good habit? And should I use LocalScript for the interaction of the map????

Any questions about this question goes to comments.

If you have any idea or solution that might help please answer.

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