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How could I make sound play during a player entered cut scene?

Asked by 10 years ago

I am using the CloneTrooper1019 cutscene creator.

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Answered by
Shawnyg 4330 Trusted Badge of Merit Snack Break Moderation Voter Community Moderator
10 years ago

I don't use his cut-scene creator, but you could simple used a Player Added Event.

a = game.Lighting.Sound
game.Players.PlayerAdded:connect(function(plr)
    repeat wait() until plr.PlayerGui
    a:clone().Parent = plr.PlayerGui
end)
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