I need to know how I can make a list of players that can spawn in with some tools, a trail, a speed boost, a health boost, and a cash boost.
vipList = {"1Messi3903"} game.Players.PlayerAdded:Connect(function(player) for i, v in pairs(vipList) do if player.Name == v then local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) if cashmoney then cashmoney.Value = cashmoney.Value + 15000 local char = player.Character char.Humanoid.MaxHealth = char.Humanoid.MaxHealth + 500 wait() char.Humanoid.Health = char.Humanoid.MaxHealth local char = player.Character if char then local human = char:FindFirstChild("Humanoid") if human then human.WalkSpeed = human.WalkSpeed + 25 end end local char = player.Character if char then local human = char:FindFirstChild("Humanoid") if human then local trail = game.ServerStorage.Trail:Clone() trail.Parent = char.Head local attachment0 = Instance.new("Attachment",char.Head) attachment0.Name = "TrailAttachment0" local attachment1 = Instance.new("Attachment",char.HumanoidRootPart) attachment1.Name = "TrailAttachment1" trail.Attachment0 = attachment0 trail.Attachment1 = attachment1 end end game.ServerStorage.HoverBoard:Clone().Parent=player.Backpack game.ServerStorage.HoverBoard:Clone().Parent=player.StarterGear game.ServerStorage.OPGUN1:Clone().Parent=player.Backpack game.ServerStorage.OPGUN1:Clone().Parent=player.StarterGear game.ServerStorage.OPGUN2:Clone().Parent=player.Backpack game.ServerStorage.OPGUN2:Clone().Parent=player.StarterGear game.ServerStorage.OPGUN3:Clone().Parent=player.Backpack game.ServerStorage.OPGUN3:Clone().Parent=player.StarterGear game.ServerStorage.OPGUN4:Clone().Parent=player.Backpack game.ServerStorage.OPGUN4:Clone().Parent=player.StarterGear end)