The scripts works in test mode, but didn't work after I start server. The script work when I reset my character. I'm trying to create pink 'fireball'
In the Player1 Roblox studio output it says this
16:51:07.751 - Players.Player1.Backpack.Massive Pinkball.LocalScript:5: attempt to index global 'char' (a nil value) 16:51:07.752 - Stack Begin 16:51:07.753 - Script 'Players.Player1.Backpack.Massive Pinkball.LocalScript', Line 5 16:51:07.754 - Stack End
This is the local script
local Tool = script.Parent play = game.Players.LocalPlayer mouse = play:GetMouse() char = play.Character hum = char.Humanoid local en = true Tool.Activated:connect(function() if not en then return end en = false Tool.RemoteEvent:FireServer(mouse.Hit) wait(0.5) en = true end)
and this is the server script.
local Tool = script.Parent play = Tool.Parent.Parent mouse = play:GetMouse() char = play.Character hum = char.Humanoid root = char.HumanoidRootPart local en = true Tool.RemoteEvent.OnServerEvent:connect(function(play,mousehit) local a = hum:LoadAnimation(Tool.Throw) a:Play() root.CFrame = CFrame.new(root.Position,root.Position + Vector3.new(mousehit.lookVector.x,0,mousehit.lookVector.z)) wait(0.7) local pinkball = Tool.Handle:clone() pinkball.CFrame = Tool.Handle.CFrame local bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(1e8,1e8,1e8) bv.Velocity = mousehit.lookVector * 50 bv.Parent = pinkball pinkball.CanCollide = false pinkball.Parent = game.Workspace game.Debris:AddItem(pinkball,4) local ten = true pinkball.Touched:connect(function(hit) if not ten then return end ten = false local ehum = hit.Parent:findFirstChild("Humanoid")or hit.Parent.Parent:findFirstChild("Humanoid") if ehum and ehum ~= hum then ehum:TakeDamage(10) elseif hit.Anchored == true and hit.CanCollide == true then for i=1,10 do local part = pinkball:clone() part.Size = Vector3.new(0.5,0.5,0.5) part.CFrame = pinkball.CFrame part.BodyVelocity.Velocity = Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) part.Parent = game.Workspace game.Debris:AddItem(part,1) end end wait() ten = true end) end)
Thank you
local script :
local dy = 5 local Tool = script.Parent local play = game.Players.LocalPlayer local mouse = play:GetMouse() wait(dy) local char = play.Character local hum = char:findFirstChild("Humanoid")
Try this? No better solution than to wait 5 seconds in my opinion.