Hey there, I'm new to the whole Scripting Helpers community, so please forgive me if this question is not formatted right or something. Basically, I created these houses using the Dynamic Place Creation (Create Place Async), and I'm now thinking about adding a feature to show people's houses who have lots of people on them. I tried doing it a few ways yesterday, but none of them worked, any ideas out there?
Thanks, Caleb
since they both use game:GetService('TeleportService'):Teleport(id, player)
Its assumed if you had an index where ["PlayerID"]=HousingServerID
then you could reference that through DataStrore. I't might not work as personal lobbys are a asset of the player them selves. So it might be player locked