It's a arrow trap I made, but I only know how to make it break your joints when the arrow collides with you. Anyways of making it do only 5 damage per arrow?
function Stick(x, y) weld = Instance.new("Weld") weld.Part0 = x weld.Part1 = y local HitPos = x.Position local CJ = CFrame.new(HitPos) local C0 = x.CFrame:inverse() * CJ local C1 = y.CFrame:inverse() * CJ weld.C0 = C0 weld.C1 = C1 weld.Parent = x end function onTouched(hit) local player = Game.Players:FindFirstChild(hit.Parent.Name) if player ~= nil then local arrow = Instance.new("Model",script.Parent.Parent) arrow.Name = "Arrow" local base = Instance.new("Part",arrow) base.BrickColor = BrickColor.new("Dark orange") base.CanCollide = false base.FormFactor = "Symmetric" base.Size = Vector3.new(1,2,1) base.CFrame = script.Parent.Parent.Shooter.CFrame local mesh = Instance.new("CylinderMesh",base) mesh.Scale = Vector3.new(0.35,1,0.35) local tip = Instance.new("Part",arrow) tip.BrickColor = BrickColor.new("Really black") tip.CanCollide = false tip.FormFactor = "Symmetric" tip.Size = Vector3.new(1,2,1) tip.CFrame = base.CFrame tip.CFrame = tip.CFrame + tip.CFrame.lookVector * 1.5 local mesh = Instance.new("SpecialMesh",tip) mesh.MeshId = "http://www.roblox.com/asset/?id=1033714" mesh.MeshType = "FileMesh" mesh.Scale = Vector3.new(0.3,1.5,0.3) base.CFrame = base.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) tip.CFrame = tip.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) Stick(base, tip) local bv = Instance.new("BodyVelocity",tip) bv.velocity = script.Parent.Parent.Shooter.CFrame.lookVector * script.Parent.Parent.Configuration.Speed.Value local basehurt = base.Touched:connect(function(touched) local player = Game.Players:FindFirstChild(touched.Parent.Name) if player ~= nil then player.Character:BreakJoints() end end) local tiphurt = tip.Touched:connect(function(touched) local player = Game.Players:FindFirstChild(touched.Parent.Name) if player ~= nil then player.Character:BreakJoints() end end) wait(3) basehurt:disconnect() tiphurt:disconnect() arrow:Remove() end end script.Parent.Touched:connect(onTouched)
Change line 52 to
player.Character:FindFirstChild("Humanoid"):TakeDamage(5)
Damage = game.Players:FindFirstChild("Humanoid") Damage = -5