Specifically, what I'm trying to do is have a part move to the location of my mouse. I tried using Mouse.Hit and even RocketPropulsion, but to no avail. My method was probably inefficient, as I spawned a block where my mouse was and used RocketPropulsion to force it towards the block. Would appreciate it if someone could help solve the problem!
Closed as Non-Descriptive by Goulstem
This question has been closed because its title or content does not adequately describe the problem you are trying to solve.
Please ensure that your question pertains to your actual problem, rather than your attempted solution. That is, you were trying to solve problem X, and you thought solution Y would work, but instead of asking about X when you ran into trouble, you asked about Y.
Why was this question closed?