I'm trying to make this script so that it works with Filtering Enabled? are there any problems? It works when filtering is disabled.
local ReplicatedStorage = game:GetService("ReplicatedStorage") local FishEvent = ReplicatedStorage.FISHKINDEVENTS:WaitForChild("YellowFish") local function onCreatePartFired(player) wait(4) local xpamount = player.PlayerGui.Stats.EVENTS.ActivateFish.XP.Value local coinsamount = player.PlayerGui.Stats.EVENTS.ActivateFish.Coins.Value do if player:findFirstChild("leaderstats") then player.leaderstats.Coins.Value = player.leaderstats.Coins.Value + game.ReplicatedStorage.PEOPLE[""..player.Name..""].FISHING.Coins.Value player.leaderstats.XP.Value = player.leaderstats.XP.Value + game.ReplicatedStorage.PEOPLE[""..player.Name..""].FISHING.XP.Value player.leaderstats.Fish.Value = player.leaderstats.Fish.Value + 1 end end end FishEvent.OnServerEvent:Connect(onCreatePartFired)
I see a few things wrong so let's start from scratch
First let's get our variables in
local ReplicatedStorage = game:GetService("ReplicatedStorage") local FishEvent = ReplicatedStorage.FISHKINDEVENTS:WaitForChild("YellowFish")
Next let's combine the function and where you call it together
FishEvent.OnServerEvent:Connect(function(plr) end)
Now for that wait(4)
FishEvent.OnServerEvent:Connect(function(plr) wait(4) end)
Now here's the part about the next two variables, you can't get inside the player's playergui from a script when FE is on. so here what i recommend Inside the localscript you are firing the server from add those two values that we need to check
event:FireServer(xpamount,coinsamount)
now lets update our current script with those variables
FishEvent.OnServerEvent:Connect(function(plr,xpamount,coinsamount) wait(4) end)
now lets add our if statement with the thing you want to do
FishEvent.OnServerEvent:Connect(function(plr,xpamount,coinsamount) wait(4) if plr:findFirstChild("leaderstats") then plr.leaderstats.Coins.Value = plr.leaderstats.Coins.Value + game.ReplicatedStorage.PEOPLE[""..plr.Name..""].FISHING.Coins.Value plr.leaderstats.XP.Value = plr.leaderstats.XP.Value + game.ReplicatedStorage.PEOPLE[""..plr.Name..""].FISHING.XP.Value plr.leaderstats.Fish.Value = plr.leaderstats.Fish.Value + 1 end end)