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How to set the RootPart of a humanoid?

Asked by 6 years ago

Hello,

So I am trying to make an animation spin for a NPC. Someone told me that I need to set/make a humanoid root part for the NPC. How would I go about doing that. I don't see a file for Rootpart in the humanoid.

Thanks! Anthony

0
The rootpart is called "HumanoidRootPart" inside of the player model. If you don't have one inside of there you can duplicate the Torso and rename it to "HumanoidRootPart" and change the Transparency to 1. User#2146 0 — 6y

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Answered by
DanzLua 2879 Moderation Voter Community Moderator
6 years ago

The HumandoidRootPart is a usually transparent part inside a player that all other parts kinda descend from through Motor6ds, ex: HumanoidRootPart>LowerTorso>UpperTorso>Head.

The HumanoidRootPart in r6s are usually in the same place as torsos and in r15s in the same place as LowerTorsos.

If your npc is missing this part it will probally mean the motor6ds are 'out of place', I recommend inserting a new npc through roblox's animation plugin

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