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How do make a lunge not go in the air with a sword?

Asked by 6 years ago

I'm Talking when you lunge in a sword game and you jump in the air I want to stop it so you won't jump when you lunge/

Heres my script

    force = Instance.new("BodyVelocity")
force.velocity = Vector3.new(0,10,0) --Tool.Parent.Torso.CFrame.lookVector * 80
force.Parent = Tool.Parent.Torso
wait(.5)
swordOut()
wait(.5)
force.Parent = nil
wait(.5)
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This is EXTREMELY simple. You're just not reading it or not experienced with coding. Just delete lines 1, 2, 3, and 4. XxJRushxX 22 — 6y

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Answered by 6 years ago

This is EXTREMELY simple. You're just not reading it or not experienced with coding. Just delete lines 1, 2, 3, and 4.

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not 4 its 7***** (silly me.) XxJRushxX 22 — 6y
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