Is it possible to save values when they ARE NOT a leaderstat/leaderboard? (For Example: NumberValue, BoolValue, Etc.)
What do you mean by save. If you mean data stores then yes, completely possible.
Value = game.Workspace.StringValue local DataStoreService = game:GetService("DataStoreService") local playerExperienceStore = DataStoreService:GetDataStore("PlayerExperience") pcall(function() playerExperienceStore:SetAsync("player_1234", Value.Value) end)