I am trying to scale an npc with the BodyDepthScale, BodyWidthScale, BodyHeightScale, HeadScale located in a r15 humanoid, however when I scale it up, the accessories/hats get scaled but the attachments get off(The Y axis). Does anybody know a workaround? I tried changing AttachmentPoint but the HeadScale is supposed to be random(from 3 to 7).