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How to remove footsteps sound?

Asked by 7 years ago
game.Players.PlayerAdded:connect(onPlayerEntered)game.Players.PlayerAdded:connect(function(player)
    player.CharacterAdded:connect(function(character)
footsteps.Sound:remove()
    end)
end)

Heres my script (one line doesn't fit).

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Please anyone help me! Lolamtic 63 — 7y
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you can't just start of with footsteps.Sound:remove() and plus it is Remove() not 'remove()' caps R btw on line one, thats a major error... do this game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) -- you didn't even use the character... greatneil80 2647 — 7y
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i did it but it doesnt fit in this Question Lolamtic 63 — 7y

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Answered by 7 years ago

The sounds are inside of the player's head. Also your script would only work until the player dies. Just put a localscript in the StarterPack that says:

wait(1)
player = game.Players.LocalPlayer
player:WaitForChild("Backpack")
player.Character.Head.Running.Volume = 0
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Thank you so much! Lolamtic 63 — 7y
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