My game is based off of leaderstats, and I need this code to change stats for that specific player that clicked on all clients, not just localy. This is the LocalScript in Gui
script.Parent.MouseButton1Click:connect(function() local ReplicatedStorage = game:GetService("ReplicatedStorage") local ClickEvent = ReplicatedStorage:WaitForChild("ClickEvent") ClickEvent:FireServer() end)
This is the ServerScript in Workspace
local ReplicatedStorage = game:GetService("ReplicatedStorage") ClickEvent = ReplicatedStorage:WaitForChild("ClickEvent") local function onClickFired(player) local clickz = player.leaderstats.Clicks.Value clickz = clickz + 1 local point = player.leaderstats.Points.Value point = point + 1 end ClickEvent.OnServerEvent:Connect(onClickFired)
I REALLY need your help.
while true do wait(1) If game.Players.Admin8483.Questions["Help with changing stats with FilteringEnabled?'].Answered.Value == true then local Answerer = game.Players.Admin8483.Questions["Help with changing stats with FilteringEnabled?'].AcceptedAnswer.Answerer.Value print(Answerer.." is the best person ever!") else wait(1) end --Lol just something made by me, the noobish scripter
Lol I found out that I can't use the local Blah = Path. I have to write the paths over and over. I have been getting similar errors recently which makes games harder to make.