Hi! I need a "hand item to player" script in my Cafe. I was thinking of ways to do this and figured I needed to know what item was currently in the players hand. I am not completely sure how to go about establishing what item is currently in the players hand.
Any help/advice/questions will be appreciated! :D
Cheers, WindNT
Currently equipped item is stored inside player.Character, a model inside of workspace. So, you could check if there is a tool in character using FindFirstChildOfClass, then simply check its name and change the parent to the other player's backpack.