Google Translator,sorry
local player = game.Players.LocalPlayer local mouse = player:GetMouse() mouse.Move:connect(function() workspace.Part.CFrame = CFrame.new(mouse.Hit.p.X,0.5,mouse.Hit.p.Z) end)
How can I move a part within the boundaries of a specific object (In my case, this is part "Baseplate")? He must move freely, but he can not get out of "Baseplate"
Here, I made this for anyone who ever wants to do this sort of project....
I made this game:
https://www.roblox.com/games/845845294/unnamed