I know how to make commands when onChatted, but I want it to play an audio when the person says anything, not 'anything' but like anything in gerneral. Can anyone help?
Local Script in StarterGui...
game.Players.LocalPlayer.Chatted:connect(function(msg) if msg:lower() == "message to chat in lowercase" then script.Sound:Play() end if msg:lower() == "something else in lowercase" then script.OtherSound:Play() end end)