I'm a fairly experienced scripter, except I haven't really worked with the Camera in ROBLOX a lot.
So what I want to do, is get the Camera to follow a certain brick. Meaning every time the brick moves, the camera will move in unison. Also, I know that the CameraScript works 100% correctly, I just need to make the camera follow the CamPart in the LocalScript. Here's what I have so far:
Script Hierarchy:
Game
--Workspace
----CameraScript (Script)
------LocalScript (LocalScript)
Part I want to follow Hierarchy:
Game
--Workspace
----Model (Model)
------Part (Part)
------Part (Part)
------CamPart (Part)
CameraScript code:
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) repeat wait() until character script.LocalScript:clone().Parent = character for i,v in pairs(character:GetChildren()) do if v.ClassName == "Part" then v.Anchored = true end end end) end)
LocalScript Code (so far):
local cam = game.Workspace.CurrentCamera cam.CameraType = "Scriptable" cam.CameraSubject = game.Workspace:FindFirstChild("Model").CamPart
(The camera is set to "Scriptable" so that rotation of the camera by the users mouse is disabled)