So I do not really know if you can let the player use a click detector to click things more than once. Here's what I am trying to do. I am trying to let a player click a section of the garden to plant a crop. When they hover over a section of their garden, they can click to popup a gui to pick which crop to plant and they must click which one to plant. Then, they have to click a section of the garden to plant the crop, but they can only do this once until they have to click the gui button again. Is there a way to let them click more sections of the garden to plant instead of having to click the gui each time. Here's kind of a sample of my code:
stored is the frame
corn is the button inside of stored
clickDetector.MouseClick:connect(function() stored.Visible = true corn.MouseButton1Down:connect(function() clickDetector.MouseClick:connect(function() for i, v in pairs(target:GetChildren()) do if v and v.Name == "Seed" and v.Parent.Number.Value == realNumber.Value and v.Transparency == 1 and storedValue and storedValue.Value >= 1 then print("Seed Working") v.Transparency = 0 storedValue.Value = storedValue.Value - 1 cornText.Text = "Corn: "..storedValue.Value end end end) end) end)
Any help is appreciated!