Like have a hint show who was on the hill the longest. I've thought about this, and here was my idea. Two scripts, one in workspace and one in the brick.
--This is the one that goes in Workspace game.Players.PlayerAdded:connect(function(plr) local time = Instance.new("NumberValue",plr) time.Value = 0 time.Name = "time" end) h = Instance.new("Hint") local longestTime = 0 while true do wait() for i,v in pairs(game.Players:GetPlayers()) do if v.time.Value > longestTime then longestTime = v.time.Value h.Parent = workspace h.Text = v..": "..longestTime end end end
I'm fairly certain I can handle the other script on my own. But is there a better way to do what I showed above? I don't usually like to use while loops because of the lag they tend to add. Any tips would be appreciated.