So I have an anti-exploit loader with some code but when I use it in FE game it won't work. I need to make it FE Compatible ASAP due to the new policy. Please help with the following code:
wait(1) -- Allow things to load
local menu = script.Parent.Parent.Parent.Parent.MENU
local admin = script.Parent.Parent.Parent.Parent.STAFF local donor = script.Parent.Parent.Parent.Parent.UserPanel1
script.Parent.MouseButton1Click:connect(function() if menu.Background.Visible == true or admin.Background.Visible == true or donor.Background.Visible == true then menu.Background.Visible = false
admin.Background.Visible = false donor.Background.Visible = false elseif menu.Background.Visible == false and admin.Background.Visible == false then menu.Background.Visible = true else print("An TPS error has occured in GUI open script") end wait(1)
end)
This question has been answered already.
If you are still looking for a solution to a GUI not working properly in your FilteringEnabled game, make sure all of the scripts moving the GUI and doing things of the sort are LocalScripts.