local box = script.Parent.Parent:WaitForChild('TextBox') local button = script.Parent local code = "freegun" local tries = 0 local maxtries = 99999999 local player = game.Players.LocalPlayer button.MouseButton1Down:connect(function() if box.Text == code then wait() box.Text = "Code Accepted" local tool = script.Parent:WaitForChild("Tool"):Clone() tool.Parent = player.Backpack else wait() button.Text = "Incorrect Code" tries = tries + 1 end end)
The tool is currently the child of a text button. I would like the tool to be in ReplicatedStorage. What changes do I need to add in my script?
take
local tool = script.Parent:WaitForChild("Tool"):Clone()
and turn it into
local tool = game.ReplicatedStorage:WaitForChild("Tool"):Clone()