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Constrains don't work right or am I using them wrong?

Asked by
4jne 18
7 years ago
Edited 7 years ago

Hey,

http://gyazo.com/31f2c5746e8f78f43e753d78473d9e8c

as you can see whenever the constrained part stops moving it freezes and unfreezes after moving for a while or jumping. I'd like to know how to fix this or if there's another simple way to make a ponytail.

I tried using all types of constrains but it's the same...

Here are the properties:

http://gyazo.com/003f0b5ace13331c1ab54562987e6ffc

Thanks for reading.

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Is this in studio or ingame? I would also not use a rope constraint, have you looked at using a BallSocketConstraint. User#5423 17 — 7y
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It's in studio but I've tested it in-game too and It's the same. I've tried using all types of constrains but the freezing won't go away... 4jne 18 — 7y
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https://gyazo.com/fb713adde95bd0c63f9df028dd3103ba here's with the BallSocketConstraint 4jne 18 — 7y

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