I want to create a game using walking NPCs. I don't want those dummies to be cancollide as they are walking in eachother's way too much, is there any way to set cancollide to false as manually doing that by making all parts like arms/legs not cancollide doesn't work. They are still walking into eachother. Any help?
Well if you have your NPC models then make sure there CanCollide is set to false. Other words you can set them false with a script.
Example:
local Dummy = game.ReplicatedStorage:WaitForChild("Dummy") Dummy:FindFirstChild("Right Leg").CanCollide = false Dummy:FindFirstChild("Left Leg").CanCollide = false
And so on. We need to know if the dummy is in Workspace or cloning it.
Accept answer and Upvote if helped.