I am trying to utilize this API made by Usering.
This is section of my script.
Content = script.Parent.Content VisitsText = Content.Page.Visits PlaceVisitCount = function(plr) return tonumber(DecodeJSON(GET("Users/PlaceVisitCount","UserId=" .. tostring(plr))).PlaceVisits) end; VisitsText.Text = "Place Visits: " .. PlaceVisitCount
It should make make the text label the amount of place visits the player you clicked on has.
However this did not work for me.
And I have to use plr
to define the player or else it will not work and not display that players stats.
plr is the person they clicked on (I cut that function out of the script because it would clutter up the page.)
How would I use this API correctly?
Usering's API module script
--[[ DOCUMENTATION To use this, make sure to require this ModuleScript in your scripts. RbxApi = require(game.ReplicatedStorage.RobloxAPI) CREATED BY: Usering CREATE DATE (MM/DD/YY): 04/05/14 MODIFY DATE (MM/DD/YY): 04/22/14 NOTES: - Make sure HttpService's HttpEnabled is set to true VERSION: 1.1 CHANGELOG: - Added api.robloxapi.com/Users/UserId | Gets the UserId of a Username --]] HttpService = game.HttpService GET = function(api,params) return HttpService:GetAsync("http://api.robloxapi.com/" .. api .. "?" .. params) end DecodeJSON = function(str) return HttpService:JSONDecode(str) end API = { Groups = { GroupOwner = function(GroupId) return DecodeJSON(GET("Groups/GroupOwner","GroupId=" .. tostring(GroupId))).Owner end; GroupDescription = function(GroupId) return DecodeJSON(GET("Groups/GroupDescription","GroupId=" .. tostring(GroupId))).Description end; GroupName = function(GroupId) return DecodeJSON(GET("Groups/GroupName","GroupId=" .. tostring(GroupId))).Name end }; Users = { FriendCount = function(UserId) return tonumber(DecodeJSON(GET("Users/FriendCount","UserId=" .. tostring(UserId))).Friends) end; ForumPostCount = function(UserId) return tonumber(DecodeJSON(GET("Users/ForumPostCount","UserId=" .. tostring(UserId))).ForumPosts) end; PlaceVisitCount = function(UserId) return tonumber(DecodeJSON(GET("Users/PlaceVisitCount","UserId=" .. tostring(UserId))).PlaceVisits) end; KnockoutCount = function(UserId) return tonumber(DecodeJSON(GET("Users/KnockoutCount","UserId=" .. tostring(UserId))).Knockouts) end; CurrentUsername = function(UserId) return DecodeJSON(GET("Users/CurrentUsername","UserId=" .. tostring(UserId))).Username end; AllUsernames = function(UserId) return DecodeJSON(GET("Users/AllUsernames","UserId=" .. tostring(UserId))).Usernames end; OnlineStatus = function(UserId) return DecodeJSON(GET("Users/UserOnlineStatus","UserId=" .. tostring(UserId))).Status end; UserId = function(Username) return DecodeJSON(GET("Users/UserId","Username=" .. tostring(Username))).UserId end }; Assets = { PlayerOwnsAsset = function(AssetId,UserId) owns = GET("Assets/PlayerOwnsAsset","UserId=" .. tostring(UserId) .. "&AssetId=" .. tostring(AssetId)) if owns == "true" then return true elseif owns == "false" then return false end end; ItemRap = function(AssetId) return DecodeJSON(GET("Assets/ItemRAP.php", "AssetId=" .. tostring(AssetId))).AssetId end } } return API
The first problem is that you're not using the API correctly as your trying to redefine parts of the API that are already defined.
The proper way to call the API would be
RbxApi.Users.PlaceVisitCount()
in your case the correct code would be
PlaceVistCount = RbxApi.Users.PlaceVistCount(plr) VisitsText.Text = "Place Visits: " .. PlaceVisitCount
If you have any questions, concerns or just need some help with this PM me on ROBLOX!