Hey, I was wondering if there is a way to stop the free exploit "Infinite Jump" from working on my game?
All help is appreciated.
Edit: I can't use FE, it breaks lots of things. I am making an anti-exploit, and infinite jump seems hard to stop.
This will prevent players from exploiting their JumpPower and WalkSpeed. Everytime the walkspeed goes above 16, it'll change back to 16 and whenever the JumpPower is greater than 50, it'll go back to 50.
while wait() do for _,v in pairs(game.Players:GetPlayers()) do if v.Character then if v.Character.Humanoid.WalkSpeed > 16 then v.Character.Humanoid.WalkSpeed = 16 elseif v.Character.Humanoid.JumpPower > 50 then v.Character.Humanoid.JumpPower = 50 end end end end