ok so im trying to make a script that clones everything from a folder and put it into a players backpack any ideas?
You can use a generic for loop to iterate through your folder's descendants, then set the Parent
property of each object to the Player's backpack.
local folder = game.ReplicatedStorage.Tools --Folder for _,v in next,folder:GetChildren() do --Generic for v.Parent = game.Players.Player.Backpack --Set the parent end